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Eu4 trade good map
Eu4 trade good map




eu4 trade good map

Steering is almost always better than collecting. England nearly always need light ships in the North Sea and English Channel unless they have taken out Norway and/or the Low Countires. For example, France really needs many trade ships in the Carribean node, but not really all that much in Bordeaux since they should already strongly own that node without ships. Use lots ot light ships in the contested nodes. That particular trade node can be steered to anywhere in western Europe, so it is the key to everything else in Africa and even Asia. Take land there quickly by colonizing and conquest to get beyond the magic 51%. Make your first Trade Company in the Ivory Coast. You can lower the priority once you reach 10 provinces and place the free merchant there. The Pope will help keep other Catholics out if you are first. When you start a new world colony, get to 10 provinces ASAP. The Carribean node is the richest and most hotly contested node in the new world, so it can be problematic. For example, the English node can collect trade from USA or Canada, while the French needs Canada or Carribean. Completing the trade idea set adds 3 merchants.Ĭolonize smartly in the new world. Each Trade Company with 51% power adds 1.ģ. Each Colonial Nation with 10 cored provinces adds 1.Ģ.

eu4 trade good map

Look to see which trade nodes can be steered to your home.ġ. What is the best way to maximize trade route value assuming a strong European country who can expand to Africa, India, and the Americas with lots of Merchants? I have read the EU4 wiki on trading and while it explains all the technical details, it doesn't straight out say what the most profitable way to maximize trade is.Īlso, are there game interfaces that tell me the best way to position my Merchants? How do you use your Merchants to their greatest effectiveness? Now I can collect with a Merchant at Trade Companies with no penalty, and it seems to me the production and trade is dimished with the whole 75% Province Autonomy thing. It used to be that you would want to use your Merchants to transfer Trade Power downstream in a long chain where you would eventually collect a lot of ducats in your home trade zone because of the way the trade value increased with every hop on the chain. I haven't played the game in awhile, and it looks like lots has changed with all the expansions.






Eu4 trade good map